undergraduate thesis
Using Construct 2 architecture in the development of computer games

Luka Šaravanja (2017)
Josip Juraj Strossmayer University of Osijek
Faculty of Electrical Engineering, Computer Science and Information Technology Osijek
Department of Software Engineering
Chair of Visual Computing
Cite this document...

Šaravanja, L. (2017). Primjena Construct 2 arhitekture u izradi računalnih igara (Undergraduate thesis). Retrieved from https://urn.nsk.hr/urn:nbn:hr:200:303558

Šaravanja, Luka. "Primjena Construct 2 arhitekture u izradi računalnih igara." Undergraduate thesis, Josip Juraj Strossmayer University of Osijek, Faculty of Electrical Engineering, Computer Science and Information Technology Osijek, 2017. https://urn.nsk.hr/urn:nbn:hr:200:303558

Šaravanja, Luka. "Primjena Construct 2 arhitekture u izradi računalnih igara." Undergraduate thesis, Josip Juraj Strossmayer University of Osijek, Faculty of Electrical Engineering, Computer Science and Information Technology Osijek, 2017. https://urn.nsk.hr/urn:nbn:hr:200:303558

Šaravanja, L. (2017). 'Primjena Construct 2 arhitekture u izradi računalnih igara', Undergraduate thesis, Josip Juraj Strossmayer University of Osijek, Faculty of Electrical Engineering, Computer Science and Information Technology Osijek, accessed 21 May 2019, https://urn.nsk.hr/urn:nbn:hr:200:303558

Šaravanja L. Primjena Construct 2 arhitekture u izradi računalnih igara [Undergraduate thesis]. Osijek: Josip Juraj Strossmayer University of Osijek, Faculty of Electrical Engineering, Computer Science and Information Technology Osijek; 2017 [cited 2019 May 21] Available at: https://urn.nsk.hr/urn:nbn:hr:200:303558

L. Šaravanja, "Primjena Construct 2 arhitekture u izradi računalnih igara", Undergraduate thesis, Josip Juraj Strossmayer University of Osijek, Faculty of Electrical Engineering, Computer Science and Information Technology Osijek, Osijek, 2017. Available at: https://urn.nsk.hr/urn:nbn:hr:200:303558