undergraduate thesis
Ispitivanje performansi raytracing tehnologije Unreal Enginea

Lekšan, Dražen
Josip Juraj Strossmayer University of Osijek
Faculty of Electrical Engineering, Computer Science and Information Technology Osijek
Department of Software Engineering
Chair of Visual Computing

Cite this document

Lekšan, D. (2021). Ispitivanje performansi raytracing tehnologije Unreal Enginea (Undergraduate thesis). Retrieved from https://urn.nsk.hr/urn:nbn:hr:200:551182

Lekšan, Dražen. "Ispitivanje performansi raytracing tehnologije Unreal Enginea." Undergraduate thesis, Josip Juraj Strossmayer University of Osijek, Faculty of Electrical Engineering, Computer Science and Information Technology Osijek, 2021. https://urn.nsk.hr/urn:nbn:hr:200:551182

Lekšan, Dražen. "Ispitivanje performansi raytracing tehnologije Unreal Enginea." Undergraduate thesis, Josip Juraj Strossmayer University of Osijek, Faculty of Electrical Engineering, Computer Science and Information Technology Osijek, 2021. https://urn.nsk.hr/urn:nbn:hr:200:551182

Lekšan, D. (2021). 'Ispitivanje performansi raytracing tehnologije Unreal Enginea', Undergraduate thesis, Josip Juraj Strossmayer University of Osijek, Faculty of Electrical Engineering, Computer Science and Information Technology Osijek, accessed 21 May 2022, https://urn.nsk.hr/urn:nbn:hr:200:551182

Lekšan D. Ispitivanje performansi raytracing tehnologije Unreal Enginea [Undergraduate thesis]. Osijek: Josip Juraj Strossmayer University of Osijek, Faculty of Electrical Engineering, Computer Science and Information Technology Osijek; 2021 [cited 2022 May 21] Available at: https://urn.nsk.hr/urn:nbn:hr:200:551182

D. Lekšan, "Ispitivanje performansi raytracing tehnologije Unreal Enginea", Undergraduate thesis, Josip Juraj Strossmayer University of Osijek, Faculty of Electrical Engineering, Computer Science and Information Technology Osijek, Osijek, 2021. Available at: https://urn.nsk.hr/urn:nbn:hr:200:551182

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