Josip Juraj Strossmayer University of Osijek Faculty of Electrical Engineering, Computer Science and Information Technology Osijek Department of Software Engineering Chair of Visual Computing
Cite this document
Lekšan, D. (2021). Ispitivanje performansi raytracing tehnologije Unreal Enginea (Undergraduate thesis). Retrieved from https://urn.nsk.hr/urn:nbn:hr:200:551182
Lekšan, Dražen. "Ispitivanje performansi raytracing tehnologije Unreal Enginea." Undergraduate thesis, Josip Juraj Strossmayer University of Osijek, Faculty of Electrical Engineering, Computer Science and Information Technology Osijek, 2021. https://urn.nsk.hr/urn:nbn:hr:200:551182
Lekšan, Dražen. "Ispitivanje performansi raytracing tehnologije Unreal Enginea." Undergraduate thesis, Josip Juraj Strossmayer University of Osijek, Faculty of Electrical Engineering, Computer Science and Information Technology Osijek, 2021. https://urn.nsk.hr/urn:nbn:hr:200:551182
Lekšan, D. (2021). 'Ispitivanje performansi raytracing tehnologije Unreal Enginea', Undergraduate thesis, Josip Juraj Strossmayer University of Osijek, Faculty of Electrical Engineering, Computer Science and Information Technology Osijek, accessed 21 May 2022, https://urn.nsk.hr/urn:nbn:hr:200:551182
Lekšan D. Ispitivanje performansi raytracing tehnologije Unreal Enginea [Undergraduate thesis]. Osijek: Josip Juraj Strossmayer University of Osijek, Faculty of Electrical Engineering, Computer Science and Information Technology Osijek; 2021 [cited 2022 May 21] Available at: https://urn.nsk.hr/urn:nbn:hr:200:551182
D. Lekšan, "Ispitivanje performansi raytracing tehnologije Unreal Enginea", Undergraduate thesis, Josip Juraj Strossmayer University of Osijek, Faculty of Electrical Engineering, Computer Science and Information Technology Osijek, Osijek, 2021. Available at: https://urn.nsk.hr/urn:nbn:hr:200:551182