Josip Juraj Strossmayer University of Osijek Faculty of Electrical Engineering, Computer Science and Information Technology Osijek Department of Software Engineering Chair of Programming Languages and Systems
Cite this document
Matić, K. (2022). Primjena klijentske skriptne tehnologije u izradi računalne igre (Undergraduate thesis). Osijek: Josip Juraj Strossmayer University of Osijek, Faculty of Electrical Engineering, Computer Science and Information Technology Osijek. Retrieved from https://urn.nsk.hr/urn:nbn:hr:200:244964
Matić, Krešimir. "Primjena klijentske skriptne tehnologije u izradi računalne igre." Undergraduate thesis, Josip Juraj Strossmayer University of Osijek, Faculty of Electrical Engineering, Computer Science and Information Technology Osijek, 2022. https://urn.nsk.hr/urn:nbn:hr:200:244964
Matić, Krešimir. "Primjena klijentske skriptne tehnologije u izradi računalne igre." Undergraduate thesis, Josip Juraj Strossmayer University of Osijek, Faculty of Electrical Engineering, Computer Science and Information Technology Osijek, 2022. https://urn.nsk.hr/urn:nbn:hr:200:244964
Matić, K. (2022). 'Primjena klijentske skriptne tehnologije u izradi računalne igre', Undergraduate thesis, Josip Juraj Strossmayer University of Osijek, Faculty of Electrical Engineering, Computer Science and Information Technology Osijek, accessed 03 January 2025, https://urn.nsk.hr/urn:nbn:hr:200:244964
Matić K. Primjena klijentske skriptne tehnologije u izradi računalne igre [Undergraduate thesis]. Osijek: Josip Juraj Strossmayer University of Osijek, Faculty of Electrical Engineering, Computer Science and Information Technology Osijek; 2022 [cited 2025 January 03] Available at: https://urn.nsk.hr/urn:nbn:hr:200:244964
K. Matić, "Primjena klijentske skriptne tehnologije u izradi računalne igre", Undergraduate thesis, Josip Juraj Strossmayer University of Osijek, Faculty of Electrical Engineering, Computer Science and Information Technology Osijek, Osijek, 2022. Available at: https://urn.nsk.hr/urn:nbn:hr:200:244964