Josip Juraj Strossmayer University of Osijek Faculty of Electrical Engineering, Computer Science and Information Technology Osijek Department of Software Engineering Chair of Programming Languages and Systems
Cite this document
Matić, K. (2022). Primjena klijentske skriptne tehnologije u izradi računalne igre (Undergraduate thesis). Osijek: Josip Juraj Strossmayer University of Osijek, Faculty of Electrical Engineering, Computer Science and Information Technology Osijek. Retrieved from https://urn.nsk.hr/urn:nbn:hr:200:244964
Matić, Krešimir. "Primjena klijentske skriptne tehnologije u izradi računalne igre." Undergraduate thesis, Josip Juraj Strossmayer University of Osijek, Faculty of Electrical Engineering, Computer Science and Information Technology Osijek, 2022. https://urn.nsk.hr/urn:nbn:hr:200:244964
Matić, Krešimir. "Primjena klijentske skriptne tehnologije u izradi računalne igre." Undergraduate thesis, Josip Juraj Strossmayer University of Osijek, Faculty of Electrical Engineering, Computer Science and Information Technology Osijek, 2022. https://urn.nsk.hr/urn:nbn:hr:200:244964
Matić, K. (2022). 'Primjena klijentske skriptne tehnologije u izradi računalne igre', Undergraduate thesis, Josip Juraj Strossmayer University of Osijek, Faculty of Electrical Engineering, Computer Science and Information Technology Osijek, accessed 30 December 2024, https://urn.nsk.hr/urn:nbn:hr:200:244964
Matić K. Primjena klijentske skriptne tehnologije u izradi računalne igre [Undergraduate thesis]. Osijek: Josip Juraj Strossmayer University of Osijek, Faculty of Electrical Engineering, Computer Science and Information Technology Osijek; 2022 [cited 2024 December 30] Available at: https://urn.nsk.hr/urn:nbn:hr:200:244964
K. Matić, "Primjena klijentske skriptne tehnologije u izradi računalne igre", Undergraduate thesis, Josip Juraj Strossmayer University of Osijek, Faculty of Electrical Engineering, Computer Science and Information Technology Osijek, Osijek, 2022. Available at: https://urn.nsk.hr/urn:nbn:hr:200:244964