Josip Juraj Strossmayer University of Osijek Faculty of Electrical Engineering, Computer Science and Information Technology Osijek Department of Software Engineering Chair of Visual Computing
Cite this document
Kodžoman, L. (2023). Iscrtavanje 3D objekata koristeći Mesh Shader-e (Master's thesis). Osijek: Josip Juraj Strossmayer University of Osijek, Faculty of Electrical Engineering, Computer Science and Information Technology Osijek. Retrieved from https://urn.nsk.hr/urn:nbn:hr:200:853943
Kodžoman, Leon. "Iscrtavanje 3D objekata koristeći Mesh Shader-e." Master's thesis, Josip Juraj Strossmayer University of Osijek, Faculty of Electrical Engineering, Computer Science and Information Technology Osijek, 2023. https://urn.nsk.hr/urn:nbn:hr:200:853943
Kodžoman, Leon. "Iscrtavanje 3D objekata koristeći Mesh Shader-e." Master's thesis, Josip Juraj Strossmayer University of Osijek, Faculty of Electrical Engineering, Computer Science and Information Technology Osijek, 2023. https://urn.nsk.hr/urn:nbn:hr:200:853943
Kodžoman, L. (2023). 'Iscrtavanje 3D objekata koristeći Mesh Shader-e', Master's thesis, Josip Juraj Strossmayer University of Osijek, Faculty of Electrical Engineering, Computer Science and Information Technology Osijek, accessed 14 October 2024, https://urn.nsk.hr/urn:nbn:hr:200:853943
Kodžoman L. Iscrtavanje 3D objekata koristeći Mesh Shader-e [Master's thesis]. Osijek: Josip Juraj Strossmayer University of Osijek, Faculty of Electrical Engineering, Computer Science and Information Technology Osijek; 2023 [cited 2024 October 14] Available at: https://urn.nsk.hr/urn:nbn:hr:200:853943
L. Kodžoman, "Iscrtavanje 3D objekata koristeći Mesh Shader-e", Master's thesis, Josip Juraj Strossmayer University of Osijek, Faculty of Electrical Engineering, Computer Science and Information Technology Osijek, Osijek, 2023. Available at: https://urn.nsk.hr/urn:nbn:hr:200:853943